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BANG! – Dweeb-related reportage.
It seems that the “ray tracing” age has arrived for real. Note that we’ve put this in quotes because none of the content we’ve seen so far—RTX or otherwise—with the exception of Quake II RTX—represents actual raytracing and not hybrid rasterization-based technologies.
Earlier, we talked about whether real ray-tracing will be a part of Xbox Scarlett and PS5 graphics. Since then, we’ve had official confirmation from both Sony and Microsoft that their next-gen consoles will incorporate ray-tracing functionality. So ray-tracing is going to be a thing in the ninth-gen. The question is to what degree, and what compromises will have to be made on console to make this possible.
Note: Some footage shown here has been taken official Nvidia and Nvidia GeForce Youtube channels.
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